Commit Graph

16 Commits

Author SHA1 Message Date
23106bca28 split apart common into separate files 2023-05-08 20:45:38 -07:00
adc2873260 renamed project and broke off client and server into their own projects 2023-05-08 19:28:06 -07:00
ed27f338a2 static on slay payouts work now for monsters 2023-05-04 21:30:06 -07:00
17e15b47eb combined start and lobby frame 2023-05-04 20:39:42 -07:00
1dea2cf324 all citizen payouts for base1 work 2023-05-04 18:04:09 -07:00
906b48a07a added harvest phase mechanics and have test setup in vckonline.py 2023-05-03 10:06:57 -07:00
2f613d0dbb game class is now separate from db load and board organization. game initializes from a dictionary with the full game state. 2023-05-01 15:19:06 -07:00
23716a7bc7 added auto kick from lobby after 30 seconds of not doing a status_check 2023-04-29 16:08:57 -07:00
8efc5a9d9e can now join game and begin polling gamestate 2023-04-27 23:19:40 -07:00
adda719e10 lobby ready up works 2023-04-27 12:13:37 -07:00
41f9433de5 lobby add works need to do ready up next 2023-04-23 18:58:10 -07:00
a75c4a85af testing post receive hook 2023-04-22 09:40:34 -07:00
45f3c3a21d board setup is now completed. there are 4 presets available: base1, base2, shadowvale, and flamesandfrost. If you don't choose a preset the board will be shuffled. todo: crimsonseas preset 2023-04-22 09:09:42 -07:00
647d8c2199 refactored code so it is easier to read 2023-04-20 20:18:01 -07:00
78bee91e9c got assets 2023-04-20 17:54:02 -07:00
f4d8ba06d0 finished dealing monster stacks 2023-04-20 00:25:03 -07:00