Files
basegame-vcko/vckonline.py

35 lines
1.3 KiB
Python
Executable File

from common import *
from server import load_game_data
player1_id = shortuuid.uuid()
player2_id = shortuuid.uuid()
player1 = Player(player1_id, "Player 1")
player2 = Player(player2_id, "Player 2")
player_list = [player1, player2]
try:
base1_new_game_state = load_game_data(str(uuid.uuid4()), "base1", player_list)
game = Game(base1_new_game_state)
game.hire_citizen(player1_id, 1, 0, 0)
game.hire_citizen(player1_id, 3, 0, 0)
game.hire_citizen(player1_id, 4, 0, 0)
game.hire_citizen(player1_id, 5, 0, 0)
game.hire_citizen(player1_id, 6, 0, 0)
game.hire_citizen(player1_id, 7, 0, 0)
game.hire_citizen(player1_id, 8, 0, 0)
game.hire_citizen(player1_id, 9, 0, 0)
game.hire_citizen(player1_id, 10, 0, 0)
game.hire_citizen(player2_id, 1, 0, 0)
game.hire_citizen(player2_id, 3, 0, 0)
game.hire_citizen(player2_id, 4, 0, 0)
game.hire_citizen(player2_id, 5, 0, 0)
game.hire_citizen(player2_id, 6, 0, 0)
game.hire_citizen(player2_id, 7, 0, 0)
game.hire_citizen(player2_id, 8, 0, 0)
game.hire_citizen(player2_id, 9, 0, 0)
game.hire_citizen(player2_id, 10, 0, 0)
game.play_turn()
game_json = json.dumps(game, cls=GameObjectEncoder, indent=2)
with open("game_state.txt", "w") as dump:
dump.write(game_json)
except ValueError:
print("Error: Failed to load game data")