import wx import socket class MyFrame(wx.Frame): def __init__(self): super().__init__(parent=None, title='VCK Online') panel = wx.Panel(self) my_sizer = wx.BoxSizer(wx.VERTICAL) self.text_ctrl = wx.TextCtrl(panel) my_sizer.Add(self.text_ctrl, 0, wx.ALL | wx.EXPAND, 5) my_btn = wx.Button(panel, label='Press Me') my_btn.Bind(wx.EVT_BUTTON, self.on_press) my_sizer.Add(my_btn, 0, wx.ALL | wx.CENTER, 5) panel.SetSizer(my_sizer) self.host = "lukesau.com" self.port = 5000 # socket server port number self.header_size = 1024 self.format = "utf-8" self.disconnect_message = "!DISCONNECT" self.Show() self.client_socket = socket.socket() self.client_socket.connect((self.host, self.port)) # connect to the server def on_press(self, event): message = self.text_ctrl.GetValue() if not message: print("You didn't enter anything!") else: self.send(message) self.text_ctrl.SetValue("") def sync_with_server(self): client_socket = socket.socket() # instantiate client_socket.connect((self.host, self.port)) # connect to the server def send(self, msg): message = msg.encode(self.format) msg_length = len(message) print(msg_length) send_length = str(msg_length).encode(self.format) send_length += b' ' * (self.header_size - len(send_length)) self.client_socket.send(send_length) self.client_socket.send(message) print("done sending") if __name__ == '__main__': app = wx.App() frame = MyFrame() app.MainLoop()