from common import * from server import load_game_data player1 = Player(shortuuid.uuid(), "Player 1") player2 = Player(shortuuid.uuid(), "Player 2") player_list = [player1, player2] base1_new_game_state = load_game_data(str(uuid.uuid4()), "base1", player_list) game_board = Game(base1_new_game_state) game_board.play_turn() game_json = json.dumps(game_board, cls=GameObjectEncoder, indent=2) with open("gamestate.txt", "w") as dump: dump.write(game_json)