from common import * player1_id = shortuuid.uuid() player2_id = shortuuid.uuid() player1 = Player(player1_id, "Player 1") player2 = Player(player2_id, "Player 2") player_list = [player1, player2] try: base1_new_game_state = load_game_data(str(uuid.uuid4()), "base1", player_list) game = Game(base1_new_game_state) game.slay_monster(player1_id, 1, 1, 0) game.hire_citizen(player1_id, 1, 0, 0) game.hire_citizen(player1_id, 3, 0, 0) game.hire_citizen(player1_id, 4, 0, 0) game.hire_citizen(player1_id, 5, 0, 0) game.hire_citizen(player1_id, 6, 0, 0) game.hire_citizen(player1_id, 7, 0, 0) game.hire_citizen(player1_id, 8, 0, 0) game.hire_citizen(player1_id, 9, 0, 0) game.hire_citizen(player1_id, 10, 0, 0) game.hire_citizen(player2_id, 1, 0, 0) game.hire_citizen(player2_id, 3, 0, 0) game.hire_citizen(player2_id, 4, 0, 0) game.hire_citizen(player2_id, 5, 0, 0) game.hire_citizen(player2_id, 6, 0, 0) game.hire_citizen(player2_id, 7, 0, 0) game.hire_citizen(player2_id, 8, 0, 0) game.hire_citizen(player2_id, 9, 0, 0) game.hire_citizen(player2_id, 10, 0, 0) game.harvest_phase() game_json = json.dumps(game, cls=GameObjectEncoder, indent=2) with open("game_state.txt", "w") as dump: dump.write(game_json) except ValueError: print("Error: Failed to load game data")