static on slay payouts work now for monsters
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@@ -8,7 +8,9 @@ player_list = [player1, player2]
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try:
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base1_new_game_state = load_game_data(str(uuid.uuid4()), "base1", player_list)
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game = Game(base1_new_game_state)
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game.play_turn()
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game.slay_monster(player1_id, 1, 1, 0)
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game.harvest_phase()
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game_json = json.dumps(game, cls=GameObjectEncoder, indent=2)
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with open("game_state.txt", "w") as dump:
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dump.write(game_json)
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