able to play through a game without issues using the base set
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@@ -54,11 +54,11 @@ The server will start on `http://localhost:8000`
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```json
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{
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"player_id": "...",
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"action_type": "hire_citizen|buy_domain|slay_monster|act_on_required_action|roll_phase|harvest_phase|play_turn",
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"action_type": "hire_citizen|build_domain|slay_monster|act_on_required_action|roll_phase|harvest_phase|play_turn",
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"citizen_id": 123, // for hire_citizen
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"domain_id": 456, // for buy_domain
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"domain_id": 456, // for build_domain
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"monster_id": 789, // for slay_monster
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"gold_cost": 5, // for hire_citizen/buy_domain
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"gold_cost": 5, // for hire_citizen/build_domain
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"strength_cost": 3, // for slay_monster
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"magic_cost": 0, // optional
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"action": "choose 1" // for act_on_required_action
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@@ -58,7 +58,7 @@ Common paths:
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- `roll_phase()` rolls two dice and computes a sum
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- `harvest_phase()` pays out from owned starters/citizens for all players based on the roll
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- `hire_citizen(...)`, `buy_domain(...)`, `slay_monster(...)` mutate board stacks and player resources
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- `hire_citizen(...)`, `build_domain(...)`, `slay_monster(...)` mutate board stacks and player resources
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### “choose …” actions
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@@ -45,7 +45,7 @@ Lobby cleanup:
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Supported `action_type` values currently include:
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- `hire_citizen`
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- `buy_domain`
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- `build_domain`
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- `slay_monster`
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- `take_resource`
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- `harvest_card`
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