renamed project and broke off client and server into their own projects
This commit is contained in:
18
vckonline.py
18
vckonline.py
@@ -9,6 +9,24 @@ try:
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base1_new_game_state = load_game_data(str(uuid.uuid4()), "base1", player_list)
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game = Game(base1_new_game_state)
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game.slay_monster(player1_id, 1, 1, 0)
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game.hire_citizen(player1_id, 1, 0, 0)
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game.hire_citizen(player1_id, 3, 0, 0)
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game.hire_citizen(player1_id, 4, 0, 0)
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game.hire_citizen(player1_id, 5, 0, 0)
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game.hire_citizen(player1_id, 6, 0, 0)
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game.hire_citizen(player1_id, 7, 0, 0)
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game.hire_citizen(player1_id, 8, 0, 0)
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game.hire_citizen(player1_id, 9, 0, 0)
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game.hire_citizen(player1_id, 10, 0, 0)
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game.hire_citizen(player2_id, 1, 0, 0)
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game.hire_citizen(player2_id, 3, 0, 0)
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game.hire_citizen(player2_id, 4, 0, 0)
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game.hire_citizen(player2_id, 5, 0, 0)
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game.hire_citizen(player2_id, 6, 0, 0)
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game.hire_citizen(player2_id, 7, 0, 0)
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game.hire_citizen(player2_id, 8, 0, 0)
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game.hire_citizen(player2_id, 9, 0, 0)
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game.hire_citizen(player2_id, 10, 0, 0)
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game.harvest_phase()
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game_json = json.dumps(game, cls=GameObjectEncoder, indent=2)
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