split apart common into separate files

This commit is contained in:
2023-05-08 20:45:38 -07:00
parent aa6125d8ad
commit 23106bca28
4 changed files with 984 additions and 829 deletions

350
cards.py Normal file
View File

@@ -0,0 +1,350 @@
class Card:
def __init__(self):
self.name = ""
self.is_visible = False
self.is_accessible = False
def to_dict(self):
return {
"name": self.name,
"is_visible": self.is_visible,
"is_accessible": self.is_accessible,
}
def toggle_visibility(self, toggle: bool = True):
self.is_visible = toggle
def toggle_accessibility(self, toggle: bool = True):
self.is_accessible = toggle
class Starter(Card):
def __init__(self, starter_id, name, roll_match1, roll_match2, gold_payout_on_turn, gold_payout_off_turn,
strength_payout_on_turn, strength_payout_off_turn, magic_payout_on_turn, magic_payout_off_turn,
has_special_payout_on_turn, has_special_payout_off_turn, special_payout_on_turn,
special_payout_off_turn, expansion):
super().__init__()
self.starter_id = starter_id
self.name = name
self.roll_match1 = roll_match1
self.roll_match2 = roll_match2
self.gold_payout_on_turn = gold_payout_on_turn
self.gold_payout_off_turn = gold_payout_off_turn
self.strength_payout_on_turn = strength_payout_on_turn
self.strength_payout_off_turn = strength_payout_off_turn
self.magic_payout_on_turn = magic_payout_on_turn
self.magic_payout_off_turn = magic_payout_off_turn
self.has_special_payout_on_turn = has_special_payout_on_turn
self.has_special_payout_off_turn = has_special_payout_off_turn
self.special_payout_on_turn = special_payout_on_turn
self.special_payout_off_turn = special_payout_off_turn
self.expansion = expansion
def to_dict(self):
return {
"starter_id": self.starter_id,
"name": self.name,
"roll_match1": self.roll_match1,
"roll_match2": self.roll_match2,
"gold_payout_on_turn": self.gold_payout_on_turn,
"gold_payout_off_turn": self.gold_payout_off_turn,
"strength_payout_on_turn": self.strength_payout_on_turn,
"strength_payout_off_turn": self.strength_payout_off_turn,
"magic_payout_on_turn": self.magic_payout_on_turn,
"magic_payout_off_turn": self.magic_payout_off_turn,
"has_special_payout_on_turn": self.has_special_payout_on_turn,
"has_special_payout_off_turn": self.has_special_payout_off_turn,
"special_payout_on_turn": self.special_payout_on_turn,
"special_payout_off_turn": self.special_payout_off_turn,
"expansion": self.expansion
}
@classmethod
def from_dict(cls, data):
return cls(data["starter_id"], data["name"], data["roll_match1"], data["roll_match2"],
data["gold_payout_on_turn"], data["gold_payout_off_turn"], data["strength_payout_on_turn"],
data["strength_payout_off_turn"], data["magic_payout_on_turn"], data["magic_payout_off_turn"],
data["has_special_payout_on_turn"], data["has_special_payout_off_turn"],
data["special_payout_on_turn"],
data["special_payout_off_turn"], data["expansion"])
class Citizen(Card):
def __init__(self, citizen_id, name, gold_cost, roll_match1, roll_match2, shadow_count, holy_count, soldier_count,
worker_count, gold_payout_on_turn, gold_payout_off_turn, strength_payout_on_turn,
strength_payout_off_turn, magic_payout_on_turn, magic_payout_off_turn, has_special_payout_on_turn,
has_special_payout_off_turn, special_payout_on_turn, special_payout_off_turn, special_citizen,
expansion):
super().__init__()
self.citizen_id = citizen_id
self.name = name
self.gold_cost = gold_cost
self.roll_match1 = roll_match1
self.roll_match2 = roll_match2
self.shadow_count = shadow_count
self.holy_count = holy_count
self.soldier_count = soldier_count
self.worker_count = worker_count
self.gold_payout_on_turn = gold_payout_on_turn
self.gold_payout_off_turn = gold_payout_off_turn
self.strength_payout_on_turn = strength_payout_on_turn
self.strength_payout_off_turn = strength_payout_off_turn
self.magic_payout_on_turn = magic_payout_on_turn
self.magic_payout_off_turn = magic_payout_off_turn
self.has_special_payout_on_turn = has_special_payout_on_turn
self.has_special_payout_off_turn = has_special_payout_off_turn
self.special_payout_on_turn = special_payout_on_turn
self.special_payout_off_turn = special_payout_off_turn
self.special_citizen = special_citizen
self.expansion = expansion
def get_special_payout_on_turn(self):
return self.special_payout_on_turn
def to_dict(self):
base_dict = super().to_dict()
return {**base_dict,
"citizen_id": self.citizen_id,
"gold_cost": self.gold_cost,
"roll_match1": self.roll_match1,
"roll_match2": self.roll_match2,
"shadow_count": self.shadow_count,
"holy_count": self.holy_count,
"soldier_count": self.soldier_count,
"worker_count": self.worker_count,
"gold_payout_on_turn": self.gold_payout_on_turn,
"gold_payout_off_turn": self.gold_payout_off_turn,
"strength_payout_on_turn": self.strength_payout_on_turn,
"strength_payout_off_turn": self.strength_payout_off_turn,
"magic_payout_on_turn": self.magic_payout_on_turn,
"magic_payout_off_turn": self.magic_payout_off_turn,
"has_special_payout_on_turn": self.has_special_payout_on_turn,
"has_special_payout_off_turn": self.has_special_payout_off_turn,
"special_payout_on_turn": self.special_payout_on_turn,
"special_payout_off_turn": self.special_payout_off_turn,
"special_citizen": self.special_citizen,
"expansion": self.expansion}
@classmethod
def from_dict(cls, dict_):
return cls(citizen_id=dict_["citizen_id"],
name=dict_["name"],
gold_cost=dict_["gold_cost"],
roll_match1=dict_["roll_match1"],
roll_match2=dict_["roll_match2"],
shadow_count=dict_["shadow_count"],
holy_count=dict_["holy_count"],
soldier_count=dict_["soldier_count"],
worker_count=dict_["worker_count"],
gold_payout_on_turn=dict_["gold_payout_on_turn"],
gold_payout_off_turn=dict_["gold_payout_off_turn"],
strength_payout_on_turn=dict_["strength_payout_on_turn"],
strength_payout_off_turn=dict_["strength_payout_off_turn"],
magic_payout_on_turn=dict_["magic_payout_on_turn"],
magic_payout_off_turn=dict_["magic_payout_off_turn"],
has_special_payout_on_turn=dict_["has_special_payout_on_turn"],
has_special_payout_off_turn=dict_["has_special_payout_off_turn"],
special_payout_on_turn=dict_["special_payout_on_turn"],
special_payout_off_turn=dict_["special_payout_off_turn"],
special_citizen=dict_["special_citizen"],
expansion=dict_["expansion"])
class Domain(Card):
def __init__(self, domain_id, name, gold_cost, shadow_count, holy_count, soldier_count, worker_count, vp_reward,
has_activation_effect, has_passive_effect, passive_effect, activation_effect, text, expansion):
super().__init__()
self.domain_id = domain_id
self.name = name
self.gold_cost = gold_cost
self.shadow_count = shadow_count
self.holy_count = holy_count
self.soldier_count = soldier_count
self.worker_count = worker_count
self.vp_reward = vp_reward
self.has_activation_effect = has_activation_effect
self.has_passive_effect = has_passive_effect
self.passive_effect = passive_effect
self.activation_effect = activation_effect
self.text = text
self.expansion = expansion
def to_dict(self):
return {
**super().to_dict(),
"domain_id": self.domain_id,
"name": self.name,
"gold_cost": self.gold_cost,
"shadow_count": self.shadow_count,
"holy_count": self.holy_count,
"soldier_count": self.soldier_count,
"worker_count": self.worker_count,
"vp_reward": self.vp_reward,
"has_activation_effect": self.has_activation_effect,
"has_passive_effect": self.has_passive_effect,
"passive_effect": self.passive_effect,
"activation_effect": self.activation_effect,
"text": self.text,
"expansion": self.expansion
}
@classmethod
def from_dict(cls, dict_):
return cls(
domain_id=dict_['domain_id'],
name=dict_['name'],
gold_cost=dict_['gold_cost'],
shadow_count=dict_['shadow_count'],
holy_count=dict_['holy_count'],
soldier_count=dict_['soldier_count'],
worker_count=dict_['worker_count'],
vp_reward=dict_['vp_reward'],
has_activation_effect=dict_['has_activation_effect'],
has_passive_effect=dict_['has_passive_effect'],
passive_effect=dict_['passive_effect'],
activation_effect=dict_['activation_effect'],
text=dict_['text'],
expansion=dict_['expansion']
)
class Monster(Card):
def __init__(self, monster_id, name, area, monster_type, order, strength_cost, magic_cost, vp_reward, gold_reward,
strength_reward, magic_reward, has_special_reward, special_reward, has_special_cost, special_cost,
is_extra, expansion):
super().__init__()
self.monster_id = monster_id
self.name = name
self.area = area
self.monster_type = monster_type
self.order = order
self.strength_cost = strength_cost
self.magic_cost = magic_cost
self.vp_reward = vp_reward
self.gold_reward = gold_reward
self.strength_reward = strength_reward
self.magic_reward = magic_reward
self.has_special_reward = has_special_reward
self.special_reward = special_reward
self.has_special_cost = has_special_cost
self.special_cost = special_cost
self.is_extra = is_extra
self.expansion = expansion
def to_dict(self):
card_dict = super().to_dict()
monster_dict = {
"monster_id": self.monster_id,
"area": self.area,
"monster_type": self.monster_type,
"order": self.order,
"strength_cost": self.strength_cost,
"magic_cost": self.magic_cost,
"vp_reward": self.vp_reward,
"gold_reward": self.gold_reward,
"strength_reward": self.strength_reward,
"magic_reward": self.magic_reward,
"has_special_reward": self.has_special_reward,
"special_reward": self.special_reward,
"has_special_cost": self.has_special_cost,
"special_cost": self.special_cost,
"is_extra": self.is_extra,
"expansion": self.expansion,
}
return {**card_dict, **monster_dict}
@classmethod
def from_dict(cls, d):
return cls(
d['monster_id'],
d['name'],
d['area'],
d['monster_type'],
d['order'],
d['strength_cost'],
d['magic_cost'],
d['vp_reward'],
d['gold_reward'],
d['strength_reward'],
d['magic_reward'],
d['has_special_reward'],
d['special_reward'],
d['has_special_cost'],
d['special_cost'],
d['is_extra'],
d['expansion'],
)
def add_strength_cost(self, added_strength):
self.strength_cost = self.strength_cost + added_strength
def add_magic_cost(self, added_magic):
self.magic_cost = self.magic_cost + added_magic
class Duke(Card):
def __init__(self, duke_id, name, gold_mult, strength_mult, magic_mult, shadow_mult, holy_mult, soldier_mult,
worker_mult, monster_mult, citizen_mult, domain_mult, boss_mult, minion_mult, beast_mult, titan_mult,
expansion):
super().__init__()
self.duke_id = duke_id
self.name = name
self.gold_multiplier = gold_mult
self.strength_multiplier = strength_mult
self.magic_multiplier = magic_mult
self.shadow_multiplier = shadow_mult
self.holy_multiplier = holy_mult
self.soldier_multiplier = soldier_mult
self.worker_multiplier = worker_mult
self.monster_multiplier = monster_mult
self.citizen_multiplier = citizen_mult
self.domain_multiplier = domain_mult
self.boss_multiplier = boss_mult
self.minion_multiplier = minion_mult
self.beast_multiplier = beast_mult
self.titan_multiplier = titan_mult
self.expansion = expansion
def to_dict(self):
return {
**super().to_dict(),
"duke_id": self.duke_id,
"gold_multiplier": self.gold_multiplier,
"strength_multiplier": self.strength_multiplier,
"magic_multiplier": self.magic_multiplier,
"shadow_multiplier": self.shadow_multiplier,
"holy_multiplier": self.holy_multiplier,
"soldier_multiplier": self.soldier_multiplier,
"worker_multiplier": self.worker_multiplier,
"monster_multiplier": self.monster_multiplier,
"citizen_multiplier": self.citizen_multiplier,
"domain_multiplier": self.domain_multiplier,
"boss_multiplier": self.boss_multiplier,
"minion_multiplier": self.minion_multiplier,
"beast_multiplier": self.beast_multiplier,
"titan_multiplier": self.titan_multiplier,
"expansion": self.expansion
}
@classmethod
def from_dict(cls, data):
duke_id = data["duke_id"]
name = data["name"]
gold_mult = data["gold_multiplier"]
strength_mult = data["strength_multiplier"]
magic_mult = data["magic_multiplier"]
shadow_mult = data["shadow_multiplier"]
holy_mult = data["holy_multiplier"]
soldier_mult = data["soldier_multiplier"]
worker_mult = data["worker_multiplier"]
monster_mult = data["monster_multiplier"]
citizen_mult = data["citizen_multiplier"]
domain_mult = data["domain_multiplier"]
boss_mult = data["boss_multiplier"]
minion_mult = data["minion_multiplier"]
beast_mult = data["beast_multiplier"]
titan_mult = data["titan_multiplier"]
expansion = data["expansion"]
return cls(duke_id, name, gold_mult, strength_mult, magic_mult, shadow_mult, holy_mult, soldier_mult,
worker_mult, monster_mult, citizen_mult, domain_mult, boss_mult, minion_mult, beast_mult,
titan_mult, expansion)